Instructors: Rachel Poretsky, Neal Davis, Will Trimble, John Blischak
What: More and more fields of biology are using computational methods for research. However, most undergraduate programs in biology do not provide the foundations of computer programming and software development in their curriculum, leaving graduate students to inefficiently struggle to self-teach themselves skills throughout their dissertation research. This is why Software Carpentry exists. Our goal is to help scientists and engineers become more productive by teaching them basic computing skills. In this two-day boot camp, attendees will learn basic programming, as well as best practices for writing correct and reproducible code, through short tutorials interspersed with hands-on practical exercises.
Who: This particular boot camp is aimed at graduate students in the life sciences with minimal programming skills.
Requirements: Participants must bring a laptop with a few specific software packages installed.